Digital Document Transformation key to Increased Efficiencies –

Digital Document Transformation key to Increased Efficiencies –

Digital Document Transformation and Automated Workflows – Exactly what is it? ‘Digital document transformation’ is a process that enables the ‘transforming’ or updating of existing legacy workflows (often manual) to a digital and automated process. It raises efficiencies across organisations. Digital transformation is no longer a buzzword or even cutting-edge. It has proven essential for…

Developing a New Eye Interaction Model with Eyefluence – Road to VR

Developing a New Eye Interaction Model with Eyefluence – Road to VR

I had a chance to do a demo of Eyefluence, which has created a new model for eye interactions within virtual and augmented reality apps. Rather than using the normal eye interaction paradigm of dwelling focus or explicitly winking to select, Eyefluence has developed a more comfortable way to trigger discrete actions with a selection…

FOVE Debuts Latest Design for Eye Tracking VR Headset

FOVE Debuts Latest Design for Eye Tracking VR Headset

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves. Previous FOVE design | See Also: FOVE’s Eye-tracking VR Headset Was the Next Best at CES The newly revealed design differs…

A Quick-Start Guide to Foveated Rendering – Road to VR

A Quick-Start Guide to Foveated Rendering – Road to VR

Foveated Rendering is one of the most discussed topics in Virtual Reality, promising topower the headsets of the future. Here, Tom Sengelaub of SensoMotoric Instrumentsgives his insight into the tech behind SMI’s latest project. Guest Writer Tom Sengelaub Tom Sengelaub is SMI’s Manager Solutions Delivery, leading a team that has pioneered the application of eye tracking…

StarVR 210-Degree VR Headset to Receive Eye-tracking Support Courtesy of Tobii – Road to VR

StarVR 210-Degree VR Headset to Receive Eye-tracking Support Courtesy of Tobii – Road to VR

Starbreeze, an “independent creator, publisher and distributor of high quality entertainment products” has announced that its StarVR headset will receive eye-tracking support as the result of a partnership between specialist in the field, Tobii. Starbreeze’s StarVR headset made quite the splash at this year’s E3 expo, first by dropping news of the headset’s monster specifications (dual…

‘FOVE’, The World’s First Eye-Tracking VR Headset Comes to Kickstarter Today – Road to VR

‘FOVE’, The World’s First Eye-Tracking VR Headset Comes to Kickstarter Today – Road to VR

FOVE is a Japanese technology company who are endeavoring to tackle an issue that will likely become a focus for the VR industry sooner than you think, eye-tracking in virtual reality. The company’s new headset employs gaze-detection for input, and today they launch their first Kickstarter campaign in order to get the hardware out into the community. We’ve…

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Epic Games today announced at GDC that the company is set to turbo-charge their long-running developer grant initiative with ‘MegaGrants’ and the largest pool of funds yet, $100,000,000. Epic have been running developer-focused funding initiatives for many years now, with the original ‘Unreal Dev Grants’ fund announced back in 2015. Since then, VR developers have…