Steam Frame is Poised for Launch as Units Begin Reaching the US

Steam Frame is Poised for Launch as Units Begin Reaching the US

According to recent import records, Valve seems to be gearing up for the imminent launch of Steam Frame. As spotted by XR analyst Brad Lynch, Valve has imported a large number “virtual reality devices” to its US-based warehouses, which can be none other than its long-awaited Steam Frame standalone VR headset. As per the public

Qualcomm Teases Next-Gen Snapdragon XR Chipset, Possibly Debuting in Pico’s Next Flagship

Qualcomm Teases Next-Gen Snapdragon XR Chipset, Possibly Debuting in Pico’s Next Flagship

Courtesy Qualcomm Qualcomm seems to be teasing its next-gen Snapdragon XR chipset targeted at standalone headsets, something the company says we’ll learn more about “soon.” It’s uncertain whether Qualcomm is getting ready to announce its next-gen Snapdragon XR3 platform, or Gen 3 of its previously released XR2 chipset. What is certain though is XR’s biggest

Welcome to the New Road to VR

Welcome to the New Road to VR

If you’re a regular reader of Road to VR you’ll notice the site just got a huge facelift. I’m excited to introduce this new version of Road to VR, the first major revision to our humble publication in a decade. I have to hand it to our old site. Although it evolved over the years

Apple Enables Third-party Motion Controllers & Tracked Accessories in visionOS 27

Apple Enables Third-party Motion Controllers & Tracked Accessories in visionOS 27

With the introduction of visionOS 27, Apple is opening the door for third parties to make their own high performance tracked controllers and accessories for Vision Pro. The News VisionOS 27, available to developers starting today, adds new support for actively-tracked accessories like motion controllers, which Apple is calling ‘spatial accessories’. Prior updates to visionOS

Vertigo Games Announces Flatscreen Entry in Acclaimed ‘Arizona Sunshine’ VR Franchise

Vertigo Games Announces Flatscreen Entry in Acclaimed ‘Arizona Sunshine’ VR Franchise

It’s been nearly a decade since Vertigo Games released Arizona Sunshine (2016) on PC VR headsets, serving up one of the industry’s first immersive zombie-shooting adventures. Now the Netherlands-based studio is bringing the franchise to PC and console as a “reimagined” flatscreen game. While names can be deceiving, the flatscreen version of Arizona Sunshine isn’t