‘BEATABLE’ Early Access Review – Casual Rhythm Gaming Cleverly Designed for Hand-tracking

‘BEATABLE’ Early Access Review – Casual Rhythm Gaming Cleverly Designed for Hand-tracking

Is Quest’s hand-tracking good enough for a rhythm game, which genuinely needs low latency and precise input? After playing the early access version of BEATABLE, which gets you tapping, clapping and snapping to the beat, XR Game’s latest entry is definitely good enough for casual gameplay, although it left me feeling conflicted whether it was actually

‘Rust’-like Shooter ‘Silent North’ Launches in Early Access on Quest & PC VR Headsets, Trailer Here

‘Rust’-like Shooter ‘Silent North’ Launches in Early Access on Quest & PC VR Headsets, Trailer Here

Silent North, the sandbox survival shooter from Ghosts of Tabor studio Combat Waffle, is now available in early access on Quest and PC VR headsets. Like Face Punch Studio’s iconic PvPvE game Rust (2013), Silent North is an open-ended survival game that offers up a sandbox where you make the rules. Create allies, betray everyone, or just take in

Melee Combat Game ‘GORN 2’ Coming to Quest & PC VR Next Week, PSVR 2 This Summer

Melee Combat Game ‘GORN 2’ Coming to Quest & PC VR Next Week, PSVR 2 This Summer

Free Lives announced the comically violent combat sim GORN (2019) is getting its long-awaited sequel next week on Quest and SteamVR headsets, bringing even more bloody melee mayhem. Developed by Free Lives and Cortopia, and published by Devolver Digital, GORN 2 is all about battling fridge-sized gladiators—just like the original—although this time around it’s promising even more weapons

‘FastHands’ Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion

‘FastHands’ Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion

Indie studio X82 announced it’s releasing a parkour game next month that’s throwing in a veritable buffet of unique locomotion styles, hoping to put Quest’s hand-tracking on par with controller-based movement. Called FastHands, the multiplayer game offers up endless procedurally levels that let you run, jump, climb and glide, tasking you to progress through obstacle

Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Efficient text entry without an actual keyboard remains an industry-wide challenge for unlocking productivity use-cases in XR headsets. Researchers have created a comprehensive catalog of existing text entry techniques to codify different methods and analyze their pros and cons. By making the catalog freely available, the researchers hope to give others a head start on

‘Dimensional Double Shift’ Moves to Early Access on Quest, Releases First Paid DLC

‘Dimensional Double Shift’ Moves to Early Access on Quest, Releases First Paid DLC

Owlchemy Labs announced its free-to-play social game Dimensional Double Shift is leaving open beta and getting its first paid DLC, bringing a new Texas-inspired dimension to the game. Now in early access on Quest, Dimensional Double Shift is a lot like the studio’s parody games Job Simulator (2016) and Vacation Simulator (2019), tasking players with jobbing around

Hit Physics Sandbox ‘Besiege’ is Coming to Quest in May, Trailer Here

Hit Physics Sandbox ‘Besiege’ is Coming to Quest in May, Trailer Here

Ready the siege engines and charge the catapults (or trebuchets), because hit physics sandbox Besiege (2020) is coming to Quest next month. Developed by Thief Simulator VR: Greenview Street (2022) studio 3R Games in partnership with original developer Spiderling Studios, Besiege VR is slated to let players create their own war machines to take over enemy fortresses.

‘The Midnight Walk’ Hands-on Reveals Artfully Twisted Horrors, Coming to PSVR 2 & PC VR in May

‘The Midnight Walk’ Hands-on Reveals Artfully Twisted Horrors, Coming to PSVR 2 & PC VR in May

The Midnight Walk is coming to PSVR 2 and PC VR headsets on May 8th, offering up a twisted adventure featuring a massive number of models built out of clay, scanned and rendered in the game’s environment. MoonHood, the Sweden-based studio founded by developers behind Lost in Random (2021) and Ghost Giant (2019), sat down with GameSpot for a 30-minute