Roto VR Raises $3M to Broaden Market Reach of Rotating VR Chair Accessory

Roto VR Raises $3M to Broaden Market Reach of Rotating VR Chair Accessory

Roto VR, the UK-based creator behind 360-degree VR chairs, announced a new funding round of £2.4 million (~$3 million) which the company says will be used to fulfill demand of its recently launched Roto VR Explorer chair. Led by Pembroke VCT, the continuation of company’s second funding round includes participation of existing as well as new

Meta Announces Multi-year Exclusive Agreement for Spatial Content with James Cameron’s 3D Studio

Meta Announces Multi-year Exclusive Agreement for Spatial Content with James Cameron’s 3D Studio

Meta announced it’s partnering with Lightstorm Vision, James Cameron’s 3D film studio, to produce spatial content across multiple genres, including live events and full-length entertainment. The agreement includes the production of live sports and concerts, feature films, and TV series featuring “big-name IP,” Meta says in a recent blog post, noting that Quest will be

Meta Pushes Back on Reported Outsourcing of XR Headset Designs

Meta Pushes Back on Reported Outsourcing of XR Headset Designs

A recent report from The Information maintains Meta has started outsourcing some design for upcoming headsets amid a shift to move part of its production out of China. Now, Meta CTO Andrew Bosworth refutes those specific design claims, saying headsets will continue to be designed “in house.” According to The Information (non-paywalled via SeekingAlpha ) Meta is

‘Skydance’s Behemoth’ Review – A Colossal Step Forward in VR Action-Adventure Gaming

‘Skydance’s Behemoth’ Review – A Colossal Step Forward in VR Action-Adventure Gaming

Skydance’s Behemoth showcases a lot of hard-won lessons in VR design, which is mostly thanks to the studio’s pioneering work on its most successful VR game to date: The Walking Dead: Saints & Sinners (2020). As an original IP in the action-adventure genre, Behemoth goes in a pretty familiar direction when it comes to the game’s narrative, which would

‘Skydance’s Behemoth’ Won’t Miss Dec 5 Launch Despite Technical Setbacks, Week-1 Patches Announced

‘Skydance’s Behemoth’ Won’t Miss Dec 5 Launch Despite Technical Setbacks, Week-1 Patches Announced

Skydance’s Behemoth is coming in hot, although it may be coming in hotter than  expected. Developer Skydance Games tells Road to VR it’s already planning post-launch patches for its first week on Quest and PSVR 2. A Skydance Games representative tells us it’s experienced a “cascading hardware failure that delayed the testing and certification of Skydance’s

StrikerVR is Bringing Its VR Haptic Gun to Consumers Soon, Hoping for Broader Developer Support

StrikerVR is Bringing Its VR Haptic Gun to Consumers Soon, Hoping for Broader Developer Support

StrikerVR, the haptic peripheral maker for out-of-home VR, announced it’s opened pre-orders for the Mavrik, a new haptic VR gun designed for consumers. The haptic gun, which is compatible with Quest 3 and Quest 3S, is now available for pre-order, priced at $499. StrikerVR says 1,000 units will available for Christmas delivery, however general shipping