Road to VR’s 2020 Game of the Year Awards

Road to VR’s 2020 Game of the Year Awards

It’s the time of the season again for reflection, when we look back at this year’s greatest achievements in VR gaming and remind ourselves just how far we’ve come in the four years since consumers first delved head-first into truly immersive worlds. Due to the ongoing pandemic, this year was plunged into an global economic…

12 Indie VR Gems You Should Absolutely Consider Playing & Supporting

12 Indie VR Gems You Should Absolutely Consider Playing & Supporting

VR games are difficult to market, especially when they don’t fit obviously into existing genres. Here’s 12 gems you may have overlooked but are well worth your consideration. Updated – August 21st, 2020 The Paradox of VR Game Development There exists a paradox of sorts in the VR game development landscape: many of VR’s most…

Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’

Inside VR Design: The Clever Weapons, Locomotion, & Open-world of ‘Stormland’

In Inside VR Design we examine specific examples of great VR design. Today we’re looking at the clever design of Stormland’s weapons, locomotion, and open-world. You can find the complete video below, or continue reading for an adapted text version. Stormland is an open-world action-adventure game with co-op support from Insomniac Games. It’s available on Oculus…

“Oh shit, the game is successful,” Says ‘Gorilla Tag’ Dev After 1.5M Player Milestone & Quest IAP

“Oh shit, the game is successful,” Says ‘Gorilla Tag’ Dev After 1.5M Player Milestone & Quest IAP

First-time indie VR developer Kerestell Smith was taken aback at the reception of his Early Access multiplayer VR game, Gorilla Tag. The unassuming lo-fi title, which plays like a game of multiplayer tag, has found a synergistic combination of interesting locomotion and social VR. Following the game’s release on Quest via App Lab, player counts have…

Free Version of ‘Masterpiece Studio Pro’ VR Creation Suite Now Available for Non-commercial Use

Free Version of ‘Masterpiece Studio Pro’ VR Creation Suite Now Available for Non-commercial Use

Masterpiece Studio (formerly MasterpieceVR) today announced it’s releasing a free edition of its latest professional VR creator suite, Masterpiece Studio Pro. The free software license is targeting individuals looking to use the suite for non-commercial use. The free version is said to contain the entire set of features of Masterpiece Studio Pro, which is a subscription-based…

Inside VR Design: The Interface of ‘Electronauts’

Inside VR Design: The Interface of ‘Electronauts’

Inside VR Design is a pilot for what could become an ongoing series examining specific examples of great VR design. Today we’re looking at the interface of Electronauts to find out what makes it so excellently usable. You can find the complete video below, or continue reading for an adapted text version. Electronauts is a…

How a Solo Indie Developer Built the Best Rated Game on Oculus Quest

How a Solo Indie Developer Built the Best Rated Game on Oculus Quest

Recently released on the Quest store, Cubism is a spatial puzzle game with a slick minimal presentation. Designed by a solo indie developer Thomas Van Bouwel as a side project, the game impressively holds the highest user rating among all Quest apps with more than 100 reviews, according to our latest ranking. We reached to Van Bouwel to…

2019 Was a Major Inflection Point for VR—Here’s the Proof

2019 Was a Major Inflection Point for VR—Here’s the Proof

VR adoption is accelerating thanks to the Oculus Quest. We’ve seen over 100 VR titles break $1 million in revenue, growing the total VR software market by 3x in 2019. Top grossing VR titles have cleared $10 million in revenue, and can reach up to $60 million in sales given the current distribution of headsets…