Android XR Update Adds Deep Enterprise Support, Auto-3D Conversion & More

Android XR Update Adds Deep Enterprise Support, Auto-3D Conversion & More

Samsung and Google announced a major software update to Galaxy XR, the Android XR-based headset, which includes deep enterprise support, automatic 3D conversion of photos and videos, and more. One of the biggest bits in the update, now available on Samsung Galaxy XR, is the inclusion of Android Enterprise, the Google-led initiative that includes built-in security

Meta Extends Commitment to Making XR Development First-class Citizen in Unity Game Engine

Meta Extends Commitment to Making XR Development First-class Citizen in Unity Game Engine

Meta and game engine creator Unity announced they’re extending multi‑year platform support and an enterprise agreement that aims to deepen the companies’ VR partnership. The News The companies’ collaboration dates back to the early Oculus Rift era of the mid-2010s, when Unity became one of the first engines to support consumer VR alongside Epic Games’

‘Synth Riders’ Studio Confirms Major Layoffs Affecting 50 Percent of Staff

‘Synth Riders’ Studio Confirms Major Layoffs Affecting 50 Percent of Staff

Kluge Interactive, the developer behind popular VR rhythm game Synth Riders (2018), confirmed the studio has suffered a “major round of layoffs” earlier this year. Kluge Interactive has been busy creating games for Horizon Worlds, Roblox, and bringing Synth Riders to new non-VR platforms, like Nintendo Switch. Earlier this year though, Meta announced it was pulling the plug on

“VRChat is not going anywhere” Founders Reassure Amid Downturn in Social VR Platforms

“VRChat is not going anywhere” Founders Reassure Amid Downturn in Social VR Platforms

Rec Room is shutting down in June. Meta’s Horizon Worlds is searching for greener pastures on mobile. Now, VRChat co-founders say there’s no need to worry about the social VR platform’s future. “In case you were wondering, VRChat is not going anywhere,” studio co-founders Graham Gaylor and Jesse Joudrey say in a recent blog post. According to Gaylor and

‘Moss’ Developer Polyarc Lays Off Two-Thirds of Studio Following “major project” Cancellation

‘Moss’ Developer Polyarc Lays Off Two-Thirds of Studio Following “major project” Cancellation

Polyarc, the studio behind VR puzzle-platformer series Moss, announced it’s significantly reducing the size of the company, marking another VR pioneer currently experiencing existential turmoil. The studio released word via a LinkedIn post on Tuesday, noting that layoffs come amid an “unsuccessful team-wide effort to secure funding following the cancellation of a major project.” Speaking to GamesIndustry.biz