How to Play ‘Subnautica 2’ in VR, Although You May Want to Wait

How to Play ‘Subnautica 2’ in VR, Although You May Want to Wait

Subnautica 2 launched into early access yesterday, already having sold over two million copies in the first 12 hours. While it doesn’t include native VR support, that hasn’t stopped the most intrepid of us, who are already swimming around the depths in VR. It’s no surprise that many Subnautica 2 owners have quite literally already popped their heads

VR Platformer ‘Moss’ is Getting a Flatscreen Port Following Cancellation of “major project”

VR Platformer ‘Moss’ is Getting a Flatscreen Port Following Cancellation of “major project”

Polyarc Games today revealed it’s releasing a flatscreen adaptation of VR puzzle-platformer series Moss, which follows the cancellation of a “major project” last month. The News Polyarc announced it’s bringing Moss (2018) and its sequel Moss: Book II (2022) to console and PC in a new flatscreen game called Moss: The Forgotten Relic, slated to arrive sometime this year. In the

‘Blade Runner’ Immersive Experience Coming to VR Destinations Next Year

‘Blade Runner’ Immersive Experience Coming to VR Destinations Next Year

Behaviour Interactive, the studio behind asymmetrical multiplayer Dead by Daylight (2016), announced it’s developing an immersive experience based on iconic cyberpunk sci-fi Blade Runner. The studio revealed it’s working with original IP holder Alcon Entertainment as well as Montreal-based PHI Studio, known for co-producing location-based VR experience Space Explorers: THE INFINITE and mixed reality theater experience

The First $100 You Should Spend on Meta Quest Games

The First $100 You Should Spend on Meta Quest Games

Sneaking suspicion there’s a Quest 3 or Quest 3S under the tree? Whether you’re into active games, puzzles, or just want to slice or shoot the ever-living crap out of something, we’re here to help you settle into your new headset with a few games that should keep you playing for hundreds of hours yet

VR Design Unpacked: This 2019 Game Still Sets the Bar for Open World VR

VR Design Unpacked: This 2019 Game Still Sets the Bar for Open World VR

Our series Inside XR Design examines specific examples of great immersive design. Today we’re looking at the clever design of Stormland’s weapons, multi-modal locomotion, and open-world. Editor’s Note: Stormland was released six years ago today! In celebration of the its release anniversary, we’re bumping this episode of Inside XR Design back up to our front page to highlight