Pimax Uses Software Subscription to Absorb Costs in Response to US-China Trade War

Pimax Uses Software Subscription to Absorb Costs in Response to US-China Trade War

China-based PC VR headset creator Pimax has issued a statement addressing the impact of the recent US–China trade war on its operations, particularly concerning its Crystal Super VR headset. It’s going to be slightly more expensive for US-based customers, but Pimax’s recent subscription-based payment structure seems to be offsetting much of the costs. Announced back

‘FRENZIES’ F2P Shooter Cancelled on PSVR 2, Promises “other PSVR 2 announcements” Coming

‘FRENZIES’ F2P Shooter Cancelled on PSVR 2, Promises “other PSVR 2 announcements” Coming

nDreams, the studio behind free-to-play arena shooter FRENZIES, announced that the game is heading out of early access later this year, although it won’t be coming to PSVR 2 as previously planned. The studio released a statement, saying it has “other exciting PS VR2 announcements coming” in lieu of Frenzies coming to PSVR 2: “We’re excited to

Valve is Building Key XR Components, Suggesting ‘Deckard’ Standalone is Moving into Production

Valve is Building Key XR Components, Suggesting ‘Deckard’ Standalone is Moving into Production

Valve’s rumored standalone XR headset, codenamed ‘Deckard’, has been the subject of speculation since mention was first discovered back in 2021. Now, information obtained by tech analyst and VR pundit Brad Lynch (aka ‘SadlyItsBradley‘) points to Valve gearing up production for the long-awaited device. Deckard is still largely a mystery, although rumors suggest Valve’s next headset

‘BEATABLE’ Early Access Review – Casual Rhythm Gaming Cleverly Designed for Hand-tracking

‘BEATABLE’ Early Access Review – Casual Rhythm Gaming Cleverly Designed for Hand-tracking

Is Quest’s hand-tracking good enough for a rhythm game, which genuinely needs low latency and precise input? After playing the early access version of BEATABLE, which gets you tapping, clapping and snapping to the beat, XR Game’s latest entry is definitely good enough for casual gameplay, although it left me feeling conflicted whether it was actually

‘Rust’-like Shooter ‘Silent North’ Launches in Early Access on Quest & PC VR Headsets, Trailer Here

‘Rust’-like Shooter ‘Silent North’ Launches in Early Access on Quest & PC VR Headsets, Trailer Here

Silent North, the sandbox survival shooter from Ghosts of Tabor studio Combat Waffle, is now available in early access on Quest and PC VR headsets. Like Face Punch Studio’s iconic PvPvE game Rust (2013), Silent North is an open-ended survival game that offers up a sandbox where you make the rules. Create allies, betray everyone, or just take in

Melee Combat Game ‘GORN 2’ Coming to Quest & PC VR Next Week, PSVR 2 This Summer

Melee Combat Game ‘GORN 2’ Coming to Quest & PC VR Next Week, PSVR 2 This Summer

Free Lives announced the comically violent combat sim GORN (2019) is getting its long-awaited sequel next week on Quest and SteamVR headsets, bringing even more bloody melee mayhem. Developed by Free Lives and Cortopia, and published by Devolver Digital, GORN 2 is all about battling fridge-sized gladiators—just like the original—although this time around it’s promising even more weapons

‘FastHands’ Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion

‘FastHands’ Brings Parkour Action to Quest in May, Aiming to Level-up Hand-Tracked Locomotion

Indie studio X82 announced it’s releasing a parkour game next month that’s throwing in a veritable buffet of unique locomotion styles, hoping to put Quest’s hand-tracking on par with controller-based movement. Called FastHands, the multiplayer game offers up endless procedurally levels that let you run, jump, climb and glide, tasking you to progress through obstacle

Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Efficient text entry without an actual keyboard remains an industry-wide challenge for unlocking productivity use-cases in XR headsets. Researchers have created a comprehensive catalog of existing text entry techniques to codify different methods and analyze their pros and cons. By making the catalog freely available, the researchers hope to give others a head start on