‘Cave Crave’ Brings ‘The Climb’ Mechanics in Claustrophobic Spelunking Sim This Spring

The Climb (2016) is chock-full of interesting climbing mechanics, although few games have been able to replicate the heart-pounding feel of clattering up a sheer surface, seconds away from losing your grip. Now, the studio behind Thief Simulator VR: Greenview Street (2022), is getting ready to launch their latest Climb-inspired spelunking sim, Cave Crave.

Cave Crave is slated to arrive on PSVR 2 and Quest sometime this Spring, bringing with it a few familiar climbing mechanics, albeit with a bit of a twist.

A grip indicator lets you know how much strength you have left before falling to your peril, but also a muck-removal mechanic, which lets you brush the slippy dirt of your hands for better purchase, mirroring the chalking mechanic seen in Crytek’s The Climb series.

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You’ll explore your way through environmental challenges, such as steep climbs, narrow tunnels and water. Clearing you path of obstacles with a hammer (take that, millennia-old stalactite) and making sure to mark your path with a trusty piece of chalk, you’ll climb walls and ceilings using ice axes.

While the trailer looks pretty intense, developer 3R Games say there aren’t any “cheap horror tricks, just a mysterious and immersive cave atmosphere” laying ahead.

You can pre-order Cave Crave on the Horizon Store for Quest 2 and above, priced at $13, and wishlist on PlayStation Store for PSVR 2.

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