Snap Acquires AR Startup Illumix to Boost Next-gen ‘Specs’ Glasses

Snap Acquires AR Startup Illumix to Boost Next-gen ‘Specs’ Glasses

Snapchat parent Snap has acquired Illumix, an augmented reality software company behind Five Nights at Freddy’s AR: Special Delivery (2019), an AR adaptation of the popular horror franchise. The acquisition goes far beyond developing games for Snap’s upcoming AR glasses though. As first reported by Variety , Snap has acquired Bay Area-based Illumix for an

Valve Confirms Steam Frame and Steam Machine Coming This Summer

Valve Confirms Steam Frame and Steam Machine Coming This Summer

We still don’t know exactly when Steam Frame, Valve’s standalone VR headset, is set to launch, although now the company has confirmed both it and Steam Machine are slated to arrive this summer. Valve previously aimed to launch Steam Frame and Steam Machine, its console-style PC, in early 2026. Due to the ongoing component crisis

Meta is Spinning out ‘Supernatural’ a Mere 3 Years After $400M Acquisition

Meta is Spinning out ‘Supernatural’ a Mere 3 Years After $400M Acquisition

Supernatural won’t be in ‘maintenance mode’ for long, because Meta announced it’s effectively spun out the VR fitness app into an independent company, Supernatural Health. The founders and coaches behind Supernatural are parting ways with Meta. Soon, users can look forward to more fresh content, which has notably been missing from the subscription-based VR fitness

This Quest Accessory Wants to Turn Your Brain Activity Into VR Avatar Control

This Quest Accessory Wants to Turn Your Brain Activity Into VR Avatar Control

PiEEG, a Scotland-based brain-computer interface (BCI) startup, announced it’s launching a facial interface for Quest headsets that aims to turn your brain signals and facial micro-expressions into real-time avatar control. PiEEG has specialized in BCI since it was founded by Dr. Ildar Rakhmatulin in 2022, specifically to provide low-cost solutions for researchers, developers and hobbyists.

James Cameron’s 3D Studio Acquires 3D Camera Maker STEREOTEC

James Cameron’s 3D Studio Acquires 3D Camera Maker STEREOTEC

Lightstorm Vision, James Cameron’s 3D production studio, has acquired STEREOTEC, a 3D camera maker that’s powered a number of films and multi-camera immersive concerts. Details of the deal are still under wraps, however Lightstorm Vision says the acquisition will help integrate Stereotec’s technology directly into its 3D production pipeline, enabling capture, processing, and delivery of

‘Spatial’ Social XR Platform Ends Metaverse Ambitions with Enterprise Pivot

‘Spatial’ Social XR Platform Ends Metaverse Ambitions with Enterprise Pivot

Spatial, the parent company to Animal Company studio Wooster Games, announced it’s closing down its own Spatial Creator platform, ending free and pro subscription tiers and discontinuing 3D world hosting next month—effectively ending the platform’s metaverse ambitions. Spatial, which released its app at the height of the COVID-19 pandemic in late 2020, confirmed that Enterprise

Acer Re-enters XR with New AR & Smart Glasses

Acer Re-enters XR with New AR & Smart Glasses

Acer unveiled two new XR glasses, marking nearly a seven-year absence from the XR space. The last we saw the ‘Acer’ brand emblazoned on an XR headset was its final Windows PC VR headset released in 2019, the OJO 500, which was mostly targeted at businesses. Since then, the company has been conspicuously absent from

‘Subnautica 2’ Devs: Don’t Hold Your Breath for Official VR Support

‘Subnautica 2’ Devs: Don’t Hold Your Breath for Official VR Support

Believe it or not, the original Subnautica (2018) actually included basic PC VR support well before its 1.0 launch. With its long-awaited sequel coming out this week though, you probably shouldn’t hold your breath waiting for official VR support. Unknown Worlds Entertainment is releasing Subnautica 2 in early access on May 14th, which, as we’ve heard for years now, won’t